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Working with Cameras

  • Writer: Ben Mazza
    Ben Mazza
  • Mar 6
  • 2 min read

Sagenverse offers 3 different types cameras for navigation and viewing. These cameras can be freely switched when authoring and editing your Sagen.  

 

Default Camera (First Person View)

A view from "first person" notice the click to walk circle appears in this mode
A view from "first person" notice the click to walk circle appears in this mode

The default camera or "first person" view is the most common view used in Sagenverse. It behaves similar to a how a person would walk through a space. This camera system obeys rules like gravity and collision (or preventing the view from passing through solid objects). This camera system also uses the click to walk system.








Movement Controls:

W or Up Arrow  - Walk Forwards

S or Down Arrow - Walk Backwards

A or Left Arrow - Walk Left

D or Right Arrow - Walk Right

Q - Turn Left

E - Turn Right

Left Click + Drag - Look

Left Click on Floor - Walk to Circle

 

Free Camera

Free Cameras  can go anywhere in 3D Space
Free Cameras can go anywhere in 3D Space

The free camera is similar to the default first person camera, but there with no constraints on collision, solid surfaces or gravity. The camera is allowed to navigate anywhere within the 3D scene space (even areas not intended for viewing by guests)

Use free camera mode for:

  • Better views when placing objects high on walls or in difficult spots

  • Capturing screenshots or beauty images of your scene

  • Quickly working in spaces with many walls and closed in areas so collision doesn't slow you down 

  • Adding interesting views to your guided tours


Enabling Free Camera Mode

Toggle the Free Camera Button Or Use the Hotkey Shift + F (toggle on/off)




Movement Controls:

W or Up Arrow  - Fly Forwards

S or Down Arrow - Fly Backwards

A or Left Arrow - Fly Left

D or Right Arrow - Fly Right

Q or mouse wheel up - Fly Up

E or mouse wheel down - Fly Down

Left Click + Drag - Look

F - Focus on object and frame it

 

Overhead Camera



The overhead camera mode is useful for laying out  your scene's floorplan and quickly moving objects around. This view turns off the rooms ceiling and background and allows you to focus on the walls and floor of your scene.

Use overhead view for:

  • Laying out main room walls, and navigation areas

  • Moving large groups of items to another area of the scene

  • Adding new furniture quickly to many different spots in your scene


Enabling Overhead View


Toggle the Overhead Camera Button

Or Use the Hotkey Shift + O

 

Movement Controls:

W or Up Arrow  - Truck View Forward

S or Down Arrow - Truck View Backward 

A or Left Arrow - Truck View Left

D or Right Arrow - Truck View Right

Q or mouse wheel up - Zoom In

E or mouse wheel down - Zoom Out

Left Click + Drag - Rotate View (clockwise and counter-clockwise)

Right Click + Drag - Pan View (move center pivot)

F - Focus on Selected Object (sets new center pivot)

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